H5Game.Life field guide
Pixel Match Guide
The checked Level 1 screen places a small yellow pixel-face reference above a much larger editable version.
Play Pixel MatchHow the game works
The checked Level 1 screen places a small yellow pixel-face reference above a much larger editable version. The reference has a stepped outline plus four dark features, while the work area shows the same block grid at a scale large enough for touch input. Five hundred coins are visible, but the immediate task is visual reconstruction, not a timed score chase.
Controls
Use the small pixel image at the top as the reference. Tap or drag pieces in the larger work area to reproduce that silhouette and its dark cutouts.
Practical tips
- Match the outer yellow silhouette before adjusting the dark face details.
- Count block widths from the center line instead of judging the whole shape by eye.
- Compare one row at a time with the small reference to catch a one-block offset.
Before you start
Checked in Google Chrome 150 at 600 × 900. The browser entered Level 1 and captured both the reference and work area; no claim is made about spending the displayed coins.
Real browser check
- Checked
- July 30, 2026
- Browser
- Google Chrome 150.0.7871.187
- Viewport
- 600 × 900
- Scope
- Launch/render check only; not represented as a full gameplay review.
Why this game is in the edited collection
Selected because the real build clearly revealed the reference-copy mechanic, level label, pixel silhouette, editable board, and currency display.
